Sunset Samurai
The first game with my own theme that I developed and completed, made for Trijam #279.
It took me 3 hours and 40 minutes to finish, exceeding the game jam time limit, but I am proud that I managed to put it together, altough the game engine helped a lot to achieve this time.
I am open to criticism, enjoy the game!
Controls: A and D to move, SPACE to jump, W to dash, left click to attack, right click to use skill.
HUD: Blue bar shows if the skill is charged, red bar shows HP
Gameplay: It's pretty easy, just kill the skeletons. If you let one trough it will decrease your points. Theres a life steal system that regenerates some HP after killing an enemy.
Credits:
Development log
- The development of Sunset SamuraiJul 20, 2024
Comments
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I like that there's a story to this cursed sunset! And the special ability is fun, to mix things up during combat.
Thanks for your reply and the nice words. Yeah, I thought the green sunset by itself wasn’t self-explanatory, so I came up with a short story, and cutscene for it.
The graphics are so cool, good job!
Thanks!