The first game with my own theme that I developed and completed, made for Trijam #279.

 It took me 3 hours and 40 minutes to finish, exceeding the game jam time limit, but I am proud that I managed to put it together, altough the game engine helped a lot to achieve this time. 

I am open to criticism, enjoy the game!

Controls: A and D to move, SPACE to jump, W to dash, left click to attack, right click to use skill.

HUD: Blue bar shows if the skill is charged, red bar shows HP

Gameplay: It's pretty easy, just kill the skeletons. If you let one trough it will decrease your points. Theres a life steal system that regenerates some HP after killing an enemy.

Credits:

Player

Background - KingKelpo

Enemy - LuizMelo

Houses - Fin_nio

Skill effect - Cethiel

Music - harayu


Development log

Comments

Log in with itch.io to leave a comment.

I like that there's a story to this cursed sunset! And the special ability is fun, to mix things up during combat.

Thanks for your reply and the nice words. Yeah, I thought the green sunset by itself wasn’t self-explanatory, so I came up with a short story, and cutscene for it.


The graphics are so cool, good job!

Thanks!